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Crafting recipes 161

Search Dungeon Settlers crafting recipes by item or ingredient, filter by workstation and compare alternative recipes. Set the number of crafts to calculate direct materials and output for your next batch. Read the database guide ↓

Base quantities. Management difficulty can reduce material costs. This planner multiplies the base recipe amounts only; research costs and materials for sub-recipes are separate.

161 recipes · base ingredients for 1 craft

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How crafting recipes work in Dungeon Settlers Wiki

Number of crafts and number of items

One craft can produce more than one item. The “Makes” value is the output for the selected batch, and ingredient amounts change with the same number of crafts. Read the yield before deciding how many batches to make, especially for ammunition. Search by an ingredient to find the different recipes that compete for your stock.

For Basic Camping Kit, one craft produces one kit. Its Textile requirement is a direct ingredient cost; making that Textile is a separate recipe.

Check the workstation and research too

A recipe may work at more than one station. Where alternative recipes use different ingredients, they are shown separately rather than combined into a single material list. Open the named workstation to check its construction and research requirements.

Dungeon Settlers material requirements can vary with management difficulty. Treat this planner as a base-quantity reference. It does not deduct stored items, adjust for difficulty, recursively craft ingredients or add research costs to a batch.

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