Research 31
Plan research in Dungeon Settlers. Search by research name or the item or building you want to unlock, check Tech Book costs, then follow prerequisites and later research. Read the database guide ↓
- Research
Wood Processing
Starting research · no prerequisite research listed.
- Unlocks
- 4
- Tech Books
- 0
- Research
Basic Storage
Starting research · no prerequisite research listed.
- Unlocks
- 2
- Tech Books
- 0
- Research
Wood Processing II
Requires Wood Processing.
- Unlocks
- 6
- Tech Books
- 2
- Research
Wooden Housing
Requires Wood Processing.
- Unlocks
- 10
- Tech Books
- 2
- Research
Hunting Processing
Requires Wood Processing.
- Unlocks
- 3
- Tech Books
- 2
- Research
Basic Alchemy
Requires Basic Storage.
- Unlocks
- 4
- Tech Books
- 2
- Research
Textile Processing
Requires Basic Storage.
- Unlocks
- 6
- Tech Books
- 2
- Research
Basic Cuisine
Requires Basic Storage.
- Unlocks
- 1
- Tech Books
- 2
- Research
Bonfire
Requires Wooden Housing.
- Unlocks
- 2
- Tech Books
- 3
- Research
Campsite Setup
Requires Hunting Processing.
- Unlocks
- 2
- Tech Books
- 3
- Research
Bone Processing
Requires Hunting Processing.
- Unlocks
- 9
- Tech Books
- 3
- Research
Carapace Processing I
Requires Hunting Processing.
- Unlocks
- 6
- Tech Books
- 3
- Research
Staff Crafting
Requires Basic Alchemy.
- Unlocks
- 4
- Tech Books
- 3
- Research
Relief Rations
Requires Basic Cuisine.
- Unlocks
- 2
- Tech Books
- 3
- Research
Basic Farming
Requires Basic Cuisine.
- Unlocks
- 2
- Tech Books
- 3
- Research
Basic Monster Cuisine
Requires Basic Cuisine.
- Unlocks
- 2
- Tech Books
- 3
- Research
Metal Processing
Requires Wood Processing II + Bonfire.
- Unlocks
- 7
- Tech Books
- 4
- Research
Advanced Wooden Housing
Requires Bonfire.
- Unlocks
- 10
- Tech Books
- 4
- Research
Bone Processing II
Requires Bone Processing.
- Unlocks
- 3
- Tech Books
- 4
- Research
Carapace Processing II
Requires Carapace Processing I.
- Unlocks
- 10
- Tech Books
- 4
- Research
Dark Thorn Vine Purification
Requires Staff Crafting.
- Unlocks
- 1
- Tech Books
- 4
- Research
Arcron Processing
Requires Staff Crafting.
- Unlocks
- 13
- Tech Books
- 4
- Research
Improved Grass Porridge
Requires Staff Crafting + Relief Rations.
- Unlocks
- 1
- Tech Books
- 4
- Research
Drying
Requires Basic Cuisine.
- Unlocks
- 2
- Tech Books
- 4
- Research
Casting Processing
Requires Metal Processing.
- Unlocks
- 1
- Tech Books
- 5
- Research
Stone Housing
Requires Advanced Wooden Housing.
- Unlocks
- 11
- Tech Books
- 5
- Research
Leather Processing
Requires Campsite Setup.
- Unlocks
- 1
- Tech Books
- 5
- Research
Intermediate Storage
Requires Dark Thorn Vine Purification.
- Unlocks
- 5
- Tech Books
- 5
- Research
Improved Cuisine
Requires Drying.
- Unlocks
- 1
- Tech Books
- 5
- Research
Underground Monster Cuisine
Requires Basic Monster Cuisine.
- Unlocks
- 1
- Tech Books
- 5
- Research
Advanced Stone Housing
Requires Stone Housing.
- Unlocks
- 11
- Tech Books
- 5
No matching research entries
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Following the Dungeon Settlers research tree
Work back from an unlock
Search for the item or building you want, not just a research name. Open the matching study to see its immediate prerequisites and the unlocks it provides. If several prerequisites are listed, all are required. A workstation unlock and an item unlock are shown separately because they answer different parts of a crafting plan.
For an example, follow Campsite Setup to the Basic Camping Kit and its recipe.
Budget for unfinished prerequisites
Research pages in Dungeon Settlers Wiki show a prerequisite path and its combined research-item cost where earlier studies are needed. The total assumes none of the studies in that path are complete and counts shared prerequisites once. If you already finished some of them, leave their costs out of your remaining budget.
Completing research does not supply construction materials or recipe ingredients. Check the unlocked item or workstation next to plan those costs separately.